Entertainment Technology Center (ETC), Carnegie Mellon
Building Virtual Worlds (BVW), 2018
Platforms: Meta II, AR, Unity, C#
Scope: Built in two weeks with team of five
My role: Programmer
“Weather or Not”
The guest acts as the rain god of an island, raining on the island villagers with clouds that follow their hand.
What I did
- Design the experience with the team
- Scripts for the clouds following the Meta’s hand detection
- Scripts for pirate ships firing canons, fire dousing
- Integrate game assets as needed
My collaborators were amazing:
Trace Dressen
Conor Triplett
Hongzhu Zhao
Anying Zheng